Magick Math Combat

Combat Magick 10 drain

fire element +5 drain

air element +5 drain

water element +5 drain

earth element +5 drain

lighting element +5 drain

you can combine elements to make diffrent speicals and effects

Strength: you can add more strength to your spell makeing it stronger..

+5 1X stronger

+12 2x stronger

+15 3x stronger

you can stack these so say you do a spell that has

combat magick basic + fire element = 15 drain then you want to make it 6x stronger you add 30 more points

15 +30 = 45 drain points so far

Speed : this increases the speed at the spell is shot to the person

base is around 200miles an hour

5 1x stronger =400miles an hour

+12 2x stronger = 800miles an hour

+15 3x stronger = 1600miles an hour..

so we have 45 drain but we want it to be there at them almost insantly

so we add another 30

45+30= 75 drain

now then, we want to reduce our drain abit

soo, we use a hand sign it reduces drain by -5, + 2 to the spell power multiplyer

then we say the chant it reduces it by -5 + 2 to the spell power multiplyer

then our chackra control lvl reduces us again by -6

our current drain is

75-16= 59 spell power multiplyer base is 2,

sense we did hand sign and chant our spell multiplyer is now 6.

our spell power is confingerd by taken our drain amount and times it it by 6

359, so someone would need a magical defence greater of 359 to defeat this spell,

all this will be done in the hud this is the basic idea of how it all works

your spells you can create your self, and how good or strong you want them..